Itemselling.
At the end of vanilla wow a new phenonomon emerged , namely itemselling. High end guilds decided to sell off t2 / t3 items or other items for large ammounts of gold. I recall the price for a T2 item on my realm was about 1000 gold. Which used to be a huge ammount for vanilla wow. Along the forum posts announcing the start of these “sales” a series of complaints emerged. Per guild selling items about 3 forum topics would emerge about the sales being a bad thing. It eventualy ended up with the casual VS hardcore battle or the claims that i would encourage gold buying for ingame items.
So now the “end” of BC is near , the item selling has returned . However i was suprised to have not stumbled upon any complain threads yet. Instead the services seem to have risen in popularity and some servers are known to have dozens of people waiting to loot their tokens or weapons or what not.
My point of view on this is fairly simplistic. I aprove of it. I’m of the opinion that if the demand is there , why should the supply not emerge or simply respond. Problem with this remains to be the question of morality . Although i’m not sure how or why WoW has become such a serious matter with a moral , it has. People are yelling about wellfare epics and the argument (this time not in forum posts but more as random trolls , making it less reasonably explained) of encourgement of buying gold seems to have returned.
Now my question is , should this be encouraged? Alot of previous games sold so called of boosts for items before so why should world of warcraft not be one of these? It is the case that it has now become a different style of boosting , seeing that items are BOP and people get saved to instances.
Also should Blizzard prevent these kind of behaviour or should they shut an eye to it? Or even possibly make it easier for people to do this. I personaly think this will not happen as the whole reason for the creation of BOP items was to prevent the selling of items which occured in other online games or MMO’s.

Leave a Reply